![]() ![]() These guns have Void coolers to help them keep up a high rate of fire and Nano-Assemblers which can give a near endless supply of the conventional ship to ship rounds, the other types however are in limited supply. The final type is defensive flak rounds, each shell is filled with cluster munitions which in turn have more cluster munitions, with explosion radii in a few hundred kilometers these shells can put up defensive flak screens to tear apart incoming missiles or fightercraft or even incoming kinetic projectiles, which along with the SENTINEL system means the ship becomes insanely hard to engage with kinetic weapons. The second is High Explosive saturation shell, designed for planetary bombardment over a large area with conventional explosives. #Dauntless class driversMass Drivers can fire a number of different ammo types, the first is normal ship to ship rounds which are quantum lattice plate darts designed to penetrate and smash through the opposing ships. This can be increased however at the expense of burning out the rails. Capable of firing rounds at 0.8c velocities and with a rate of fire of around 60 rounds per minute a round a second for such a large armament is very powerful. #Dauntless class driverUsing magnetic fields to propel a shell down a set of rails the Mass driver is essentially an upgraded Railgun. ![]() Mass Drivers: The Unions primary weapon system found from single turret arrangements on escorts all the way up to quad turret arrangements on super dreadnoughts. Its secondaries include 6 capital grade Meson lasers, 20 Dorsal Plasma cannons, 4 Union Missile Launchers and a spinal mounted Gravitic Accelerator Cannon. It is a fool who thinks himself safe from the guns of a Dauntless…Īrmament: The Dauntless class primary armament is 416 Mass drivers all located in 104 dual turret emplacements along the hull. While not instant contact the momentum of this projective (essentially basic bullet shaped Quantum Lattice Plate slug) is enough to break any armour and penetrate to the deepest underground bunker in seconds. Primarily designed to destroy static orbital defences, System monitors, slow moving vessels and at last planetary targets the Dauntless can enter a system fire a payload to its targets and jump away before the enemy can realise what is happening, due to the fact that once fired the projective from the Dauntless cannot be intercepted is a dangerous matter, the projectile itself is fired at near the speed of light. Overview: One of the lesser seen ships in the Union the Dauntless class has won much honour and many victories for the Union but alas is drowned out by the success of the Dart class, while technically a variant the Dauntless is based on the Darts distinctive hull and its only difference is the addition of a forward firing Gravitic Accelerator Cannon. Dauntless Class Union of Worlds Bombardment Cruiser: ![]()
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